Algorithm improvement is Extra than Simply Programming

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Algorithms are step-by-step instructions designed to perform a specific task. An algorithm is a step-by-step description of how a program performs important operations. Before writing a program, a programmer must start with the program's algorithm, followed by flowcharts and pseudocode. In computer science (computer science and information technology), an algorithm is a statement that outlines the behaviour of a computer program, written in a language similar to computer languages, but in a form that is easier to understand. On the other hand, to solve a particular problem, you must know the steps or methods to solve that problem. Problem resolution consists of the following technical activities: 1. Algorithm development, 2. flow charts or pseudo-coding; 3. Coding in a specific programming language. Algorithm development is the act of designing a procedure to solve a particular problem that a computer or other device follows, not excluding humans, but in this case only computers and computer-like devices. In computer science (computer science and information technology), an algorithm is a statement outlining the behaviour of a computer program, written in a language similar to computer languages, but in a form that is easier to understand. There is no well-defined standard for writing algorithms. However, this is a resource dependent issue. Algorithms are not written with a specific programming language in mind. As you know, basic code constructs are loops like do and for, and all programming languages ​​share flow control like if-else. Algorithms can be written using these general structures. Algorithm creation is a process that occurs after the problem domain is clearly defined. In other words, you should be aware of the problem domain for which you are developing a solution. A divide-and-conquer algorithm iteratively decomposes the problem into sub problems and solves the sub problems. A sub-problem is the same as or related to the original problem. Sub-problem solutions are merged to provide a solution to the original problem. The Greedy Algorithm is a simple and effective algorithm. Mainly used for optimization problems. The Greedy Algorithm uses strategies to solve what seems to be the best possible problem. A high-level algorithm shows the main steps to follow to solve the problem. Now I need to add some detail to these steps, but how much? Unfortunately, the answer to this question depends. You have to consider who (or what) implemented the algorithm and how well that person (or thing) knows how to do it. If someone buys a card for Mark's birthday on my behalf, whether that person is community familiar with her business and how familiar the buyer is with her card preferences for my brother's greetings Based on that, my instructions should be adjusted. If our goal is to develop an algorithm that leads to a computer program, then we should consider the capabilities of the computer and allow someone else to use our algorithm to create a computer program that follows the steps of the algorithm. You should provide enough details. Similar to the birthday card problem, the level of detail should be adjusted to suit the skill of the programmer. When in doubt or learning, it's better to have too many details than too few. Most of our examples go from general to detailed algorithms in one step, but that doesn't always make sense. For larger and more complex problems, it is common to repeat this process multiple times, developing intermediate-level algorithms along the way. Each time we add more detail to the previous algorithm, we stop when we see no advantage in further refinement. This technique works step-by-step from high-level algorithms to detailed algorithms.

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